2002 · 50 citations · 5 references
ComputingInformation TechnologyDigital CommunicationMobile ComputingQuality EngineeringNetwork Performance AnalysisService QualityExperience QualityExperimental Study DesignMultiplayer GamesNetwork Service QualityPlay QualityQuality Of Service AnalysisSubjective Quality AssessmentTelecommunications Networks
Mean Opinion Score (MOS) tests are a well-known procedure to indicate the suitability of telecommunications equipment to provide voice services. However, converged data networks provide a variety of services, increasingly entertainment services as e.g. games. After describing the potential of games for Third Generation (3G) mobile networks, this paper establishes first guidelines to perform subjective assessment of game quality. Subsequently, an experimental study is conducted to assess the game quality of a multiplayer real-time game, XBlast, for different network conditions.
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User-oriented measures of telecommunication quality
Neal Seitz, Stephen Wolf, Stephen Voran et al. · IEEE Communications Magazine · 1994 · 21 citations