The effect of multiplayer dynamic difficulty adjustment on the player experience of video games

Alexander Baldwin, Daniel Johnson, Peta Wyeth

2014 · 46 citations · 7 references

DOIFull text

Open access

Concepts

Abstract

Multiplayer Dynamic Difficulty Adjustment (mDDA) is a method of reducing the difference in player performance and subsequent challenge in competitive multiplayer video games. As a balance of between player skill and challenge experienced is necessary for optimal player experience, this experimental study investigates the effects of mDDA and awareness of its presence on player performance and experience using subjective and biometric measures. Early analysis indicates that mDDA normalizes performance and challenge as expected, but awareness of its presence can reduce its effectiveness.

References

7