Publication | Closed Access
An RBF-Based Reparameterization Method for Constrained Texture Mapping
15
Citations
27
References
2011
Year
EngineeringGeometryTexture MappingComputer-aided DesignImage AnalysisImage RegistrationComputational GeometryGeometry ProcessingGeometric ModelingMachine VisionInverse ProblemsTexture ImageMedical Image ComputingComputer VisionNatural SciencesComputer Stereo VisionBiomedical ImagingSurface ParameterizationConstrained Texture MappingSurface ModelingTexture Analysis3D ReconstructionShape ModelingMulti-view Geometry
Texture mapping has long been used in computer graphics to enhance the realism of virtual scenes. However, to match the 3D model feature points with the corresponding pixels in a texture image, surface parameterization must satisfy specific positional constraints. However, despite numerous research efforts, the construction of a mathematically robust, foldover-free parameterization that is subject to positional constraints continues to be a challenge. In the present paper, this foldover problem is addressed by developing radial basis function (RBF)-based reparameterization. Given initial 2D embedding of a 3D surface, the proposed method can reparameterize 2D embedding into a foldover-free 2D mesh, satisfying a set of user-specified constraint points. In addition, this approach is mesh free. Therefore, generating smooth texture mapping results is possible without extra smoothing optimization.
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