2012 · 13 citations · 5 references
ComputingEducational TechnologyVisualizationImmersive VisualizationInteraction DesignVirtual Reality In EducationImmersive Information VisualizationVirtual Environment DesignVirtual RealityVirtual Reality Experience DesignVirtual Reality In MedicineVirtual WorldsDental Computer-aided DesignMultimodal Gesture InteractionRemote Gesture InteractionThree-dimensional Model GenerationVirtual Reality Design EnvironmentsVirtual Reality EducationVirtual Reality InterfacesVirtual Reality Learning Environments
This paper presents the development of an application created to assist the teaching of dental structures, generate rich content information and different manners of interaction. An ontology was created to provide semantics informations for virtual models. We also used two devices gesture-based interaction: Kinect and Wii Remote. It was developed a system which use intuitive interaction, and it is able to generate three dimensional images, making the experience of teaching / learning motivating. The projection environment used by the system was called Mini CAVE.
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The CAVE: audio visual experience automatic virtual environment
Carolina Cruz‐Neira, Daniel J. Sandin, Thomas A. DeFanti et al. · Communications of the ACM · 1992 · 1.7K citations
The StarCAVE, a third-generation CAVE and virtual reality OptIPortal
Thomas A. DeFanti, Gregory Dawe, Daniel J. Sandin et al. · Future Generation Computer Systems · 2008 · 175 citations
Advanced 3D visualization in student-centred medical education
Charlotte Silén, S. Wirell, Joanna Kvist et al. · Medical Teacher · 2008 · 166 citations