Journal of the Learning Sciences · 1998 · 15 citations · 25 references
EducationDesignEducational TechnologyDesign AutomationInstructional DesignSoftware EngineeringEducational Software DesignInteractive Design ToolsInteractive Learning EnvironmentsSoftware DesignSoftware ModelingAuthoring Tools DesignCase-based AdaptationDesign Authoring ToolsDesign ExpertiseTask Model Design
The complexities of building educational software can be reduced by relying on appropriate tools for adapting and re-using similar, previous applications. Although researchers have been creating tools for automating some aspects of software design, most of these tools typically aim for generality, attempting to cover a broad class of interactive programs in many domains. However, this approach may not be effective for building complex interactive systems, and fails to re-apply the instruction and design expertise implicit within prior software applications. An alternative is to provide tools which use specialized, rather than general, task models, tailored specifically to a target category of software. In addition, an understanding of the authoring task itself can inform the design of such specialized authoring environments. This article presents a prototype authoring tool for interactive educational software, called IDLE-Tool. Investigate and Decide Learning Environments (IDLE) is introduced as the task model around which the tool is based, and a model of the authoring process, called Guided Case Adaptation, is offered as an approach to employing the model and an exemplar in tandem to effectively support the design process.
25
Situated Cognition and the Culture of Learning
John Seely Brown, Allan Collins, Paul Duguid · Educational Researcher · 1989 · 13K citations · Full text
Jess E. House · Journal of Research on Computing in Education · 1995 · 1.3K citations
Tell Me a Story: A New Look at Real and Artificial Memory
David Herman, Roger C. Schank · SubStance · 1996 · 442 citations