Publication | Closed Access
Real-time animated stippling
42
Citations
11
References
2003
Year
Geometric ModelingModel MovesFrame-to-frame CoherenceRealistic RenderingEngineeringPhysically Based AnimationRendering StyleNatural SciencesExpressive RenderingAnimationVirtual RealityDesignExtended RealityComputer AnimationComputer-aided DesignComputational GeometryCharacter AnimationNon-photorealistic Rendering
We present an approach to produce animations of 3D models using stippling as a rendering style. Our technique ensures frame-to-frame coherence as the model moves and changes over time.
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