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A Fast Rubber-Sheeting Transformation Using Simplicial Coordinates
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1985
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EngineeringGeometryMechanical EngineeringGeometry GenerationSubdivision SurfaceComputer-aided DesignComputational MechanicsRubber-sheet TransformationImage PointsComputational GeometryGeometry ProcessingGeometric ModelingCartography3D PrintingLinear EquationsGeometric AlgorithmNatural SciencesMesh ReductionShape Modeling
A computationally efficient piecewise-linear rubber-sheet map transformation is derived by analyzing geometrical relationships of areas, linear equations and inequalities, and simplicial coordinates. The use of simplicial coordinates permits a representation of the rubber-sheet transformation, which is completely independent of the image points. The geometric analysis used in deriving the simplicial coordinates leads to special point-in-polygon algorithms for the rubber-sheeting, which may be employed in more general situations. The geometric analysis also leads to convenient formulas for areas of triangulated regions.