1999 · 205 citations · 21 references
ComputingComputer ScienceData VisualizationInformation VisualizationInteractive VisualizationInfographicsSource EvaluationComputer Graphics RenderingImage MattingMatting Systems
This paper introduces a new process, environment matting,which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a description of how that object refracts and reflects light, which we call an environment matte. The foreground object can then be placed in a new environment, using environment compositing, where it will refract and reflect light from that scene. Objects captured in this way exhibit not only specular but glossy and translucent effects, as well as selective attenuation and scattering of light according to wavelength. Moreover, the environment compositing process, which can be performed largely with texture mapping operations, is fast enough to run at interactive speeds on a desktop PC. We compare our results to photos of the same objects in real scenes. Applications of this work include the relighting of objects for virtual and augmented reality, more realistic 3D clip art, and interactive lighting design. CR Catego...
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Image analysis and mathematical morphology
Computer Graphics and Image Processing · 1982 · 8.2K citations
Recovering high dynamic range radiance maps from photographs
Paul Debevec, Jitendra Malik · 2008 · 2.4K citations
Thomas Porter, Tom Duff · 1984 · 1.2K citations
Summed-area tables for texture mapping
Franklin C. Crow · 1984 · 1.1K citations
Measuring and modeling anisotropic reflection
Gregory J. Ward · 1992 · 946 citations · Full text