Publication | Closed Access
Game Jams
72
Citations
11
References
2012
Year
Video Game DevelopmentRole-playing GamesMedia DesignPerformance StudiesVernacular Game-makingVirtual WorldsGame StudiesDesignGame DesignersArtsGame DevelopmentHuman-computer InteractionGame StudyGamesAnalogue GamesGame JamsGame DesignGame Industry Studies
Game jams are events that allow game designers to develop innovative games in a time-constrained environment, typically within a 48-hour period during a weekend. Jams provide participants an opportunity to improve their skills, collaborate with their peers, and advance research and creativity in the field of game design. Having coordinated numerous jams locally and as one of the largest venues in the world for GGJ 2011, the authors present learned lessons on how to make these events into amazing collaborative opportunities and their results from research in surveying game jam participants before and after the authors’ most recent jam weekend.
| Year | Citations | |
|---|---|---|
2006 | 367 | |
2001 | 331 | |
2011 | 205 | |
2005 | 141 | |
2006 | 116 | |
2011 | 59 | |
2005 | 58 | |
2008 | 53 | |
2011 | 17 | |
2008 | 11 |
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