2013 · 15 citations · 11 references
EngineeringGpu BenchmarkingEnergy EfficiencyComputer ArchitectureTotal Power ConsumptionComputer-aided DesignSystems EngineeringPower Consumption ModelModeling And SimulationMobile GpuComputational GeometryReal-time Computer GraphicPower-aware SoftwareGeometric ModelingPower-aware ComputingComputer EngineeringComputer ScienceMobile ComputingPower ConsumptionGpu ArchitectureNatural SciencesRendering ComplexityPower-efficient Computing
This paper presents a mathematical model for predicting power consumption of a mobile device when it is rendering 3D graphics. The model is based on 3D primitives (triangles, render batches, texels), and hence is hardware agnostic. With the model, a complexity of any given 3D scene can be predicted already at a production phase without access to the actual target hardware. This paper describes how the power consumption model is derived. The model is verified with measurements of real-world content and hardware. With the given hardware, 3D data and given verification scenarios, the model is able to predict the total power consumption with an error ranging from 0.3% to 3.2%.
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Narendran Thiagarajan, Gaurav Aggarwal, Angela Nicoarǎ et al. · 2012 · 187 citations
Power Analysis of Mobile 3D Graphics
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi · 2006 · 74 citations