International Journal of Heritage in the Digital Era · 2012 · 84 citations · 25 references
HumanitiesArchaeology3D ModelingDigital ImagingMachine Vision3D Imaging3D ReconstructionExcavation StratigraphyPhotogrammetry3D Site Recording3D Site VisualizationArchaeological ExcavationDigital HermeneuticsExcavationLaser ScannersOptical ScannersStereo Imaging
The 3D‑Digging at Çatalhöyük project, launched in 2010 by Stanford University and UC Merced, aimed to record, document, and visualize all excavation phases in virtual reality, enabling new digital hermeneutics through 3D modeling of layers and micro‑stratigraphy. The project tested time‑of‑flight and optical laser scanners in Phase I, then used time‑phase‑shift scanners and computer vision in Phase II to record a Neolithic house’s layers, producing 3D models via stereovision that are now accessible through a Teleimmersive system by UC Merced and UC Berkeley.
The project “3D-Digging at Çatalhöyük” began in 2010 thanks to collaboration between Stanford University (Archaeological Center) and the University of California Merced with the scope to record, document (with different digital technologies) and visualize in virtual reality all the phases of archaeological excavation. Phase I (2010 excavation season) of the project was mainly oriented to test different technologies during the excavation (time of flight and optical laser scanners). In phase II (2011 excavation season) the UC Merced team initiated the excavation of a Neolithic house (building 89), recording all the layers by time phase-shift scanners and computer vision techniques. The recording of the excavation process through the use of digital technologies gave the team the ability to generate 3D models of layers and micro-stratigraphies in stereovision during the excavation (using stereo projectors), so as to stimulate a new digital hermeneutics in archaeology. At the end of the fieldwork all the 3D models are accessible through a Teleimmersive system created by UC Merced and UC Berkeley.
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User embodiment in collaborative virtual environments
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Archaeological prospecting and remote sensing
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