Publication | Closed Access
Immediate and distal effects of the good behavior game
40
Citations
7
References
2015
Year
Behavioral Decision MakingBehavioral OutcomeEducational PsychologyEducationBehavior AnalysisSocial SciencesPsychologyBehavior ManagementGbg ImplementationClassroom Management StrategyBehavioral PrincipleBehavioural ProblemBehavioral SciencesSocial SkillsKindergarten ClassesGood Behavior GameExperimental PsychologyBehavioral EconomicsBehavioral SupportSocial BehaviorSpecial Education
The Good Behavior Game (GBG) has been demonstrated to reduce disruptive student behavior during implementation. The effects of playing the GBG on disruption immediately before and after the GBG are unknown. The current study evaluated the effects of the GBG on disruption in 5 kindergarten classes immediately before, during, and after GBG implementation. The GBG reduced disruption during implementation but did not affect rates of disruption during activity periods that preceded or followed the GBG.
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