Computer Animation and Virtual Worlds · 2013 · 13 citations · 20 references
ArchitectureArchitectural Visualization3D ModelingGeometric ModelingRendering3D ReconstructionGeometry ProcessingScene ReconstructionSurface ModelingSurface ReconstructionSurface Visualization3D Surface ModelingScene Reconstruction From ImagesSpecular Reflection ModelsStokes EquationsSurface GeometrySurface Geometry Acquisition
ABSTRACT This paper puts forward a hierarchical method of fluid surface modeling in natural landscapes. The proposed method produces a visually plausible surface geometry with the texture from a single video image recorded by a standard video device. In contrast with the conventional physically based fluid simulation, our method computes preliminary results using empirical method and adopts Stokes wave model to obtain the reconstruction result. We illustrate the working of system with a wide range of possible scene, and a qualitative evaluation of our method is provided to verify the quality of the surface geometry. The experiment shows that the method can meet the requirement of real‐time performance and the reality of the fluid. Copyright © 2013 John Wiley & Sons, Ltd.
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Illumination for computer generated pictures
Bui Tuong Phong · Communications of the ACM · 1975 · 3K citations · Full text
On the theory of oscillatory waves
George Gabriel Stokes · Medical Entomology and Zoology · 1847 · 1.2K citations
Peter N. Belhumeur, David Kriegman, Alan Yuille · International Journal of Computer Vision · 1999 · 502 citations