Publication | Open Access
Aesthetic Considerations for Automated Platformer Design
40
Citations
10
References
2012
Year
Aesthetic ConsiderationsEngineeringSimulation Video GameComputer-aided DesignAdvanced DesignSocial SciencesProcedural GenerationGame DesignDesignUser ExperienceCreative SystemsPlatform-based DesignArchitectural DesignIndustrial DesignFace ModelAppropriate Multimedia ContentPlatform DesignDesign ThinkingHuman-computer InteractionCreative Computing
We describe ANGELINA3, a system that can automatically develop games along a defined theme, by selecting appropriate multimedia content from a variety of sources and incorporating it into a game's design. We discuss these capabilities in the context of the FACE model for assessing progress in the building of creative systems, and discuss how ANGELINA3 can be improved through further work.
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