arXiv (Cornell University) · 2012 · 46 citations · 4 references
ComputingComputer ScienceAlgorithmsDistributed SystemsGame TheoryAlgorithmic Game TheoryNash EquilibriumNetwork GamesNoncooperative Game TheoryApproximate Nash EquilibriumApproximation Algorithms For EquilibriaComputational Complexity Of EquilibriaComputational Game TheoryEquilibrium ComputationNash Equilibrium Computation
We introduce a general representation of large-population games in which each player s influence ON the others IS centralized AND limited, but may otherwise be arbitrary.This representation significantly generalizes the class known AS congestion games IN a natural way.Our main results are provably correct AND efficient algorithms FOR computing AND learning approximate Nash equilibria IN this general framework.
4
Graphical Models for Game Theory
Michael Kearns, Michael L. Littman, Satinder Singh · arXiv (Cornell University) · 2013 · 574 citations · Full text
Multi-agent algorithms for solving graphical games
David Vickrey, Daphne Koller · 2002 · 107 citations
Computing, Economics, Algorithms +16