Publication | Open Access
Introduction to Sports Biomechanics
134
Citations
3
References
2002
Year
Unknown Venue
Artificial IntelligenceSport EngineeringEngineeringMovement BiomechanicsMotor ControlIntelligent SystemsMovement AnalysisSport InjuryKinesiologyBiomechanicsKinematicsSport ScienceAthletic Training BiomechanicsHealth SciencesAthletic Training Movement AnalysisExpert SystemsRehabilitationRecovery BiomechanicsHigh-performance SportSports BiomechanicsMusculoskeletal InteractionHuman MovementKey Pointsexpert Systems
This article reviews AI developments in sports biomechanics over the past decade and speculates on future applications. It surveys expert systems and artificial neural networks—particularly Kohonen self‑organizing maps and multilayer networks—used for diagnosing movement faults and analyzing techniques, contrasting their use with gait analysis. The review finds that expert systems are rarely used, ANNs have been applied to events such as javelin, discus, shot put, and football kicking but their full value remains unclear, and evolutionary computation shows promise yet remains largely unexplored.
This article reviews developments in the use of Artificial Intelligence (AI) in sports biomechanics over the last decade. It outlines possible uses of Expert Systems as diagnostic tools for evaluating faults in sports movements ('techniques') and presents some example knowledge rules for such an expert system. It then compares the analysis of sports techniques, in which Expert Systems have found little place to date, with gait analysis, in which they are routinely used. Consideration is then given to the use of Artificial Neural Networks (ANNs) in sports biomechanics, focusing on Kohonen self-organizing maps, which have been the most widely used in technique analysis, and multi-layer networks, which have been far more widely used in biomechanics in general. Examples of the use of ANNs in sports biomechanics are presented for javelin and discus throwing, shot putting and football kicking. I also present an example of the use of Evolutionary Computation in movement optimization in the soccer throw in, which predicted an optimal technique close to that in the coaching literature. After briefly overviewing the use of AI in both sports science and biomechanics in general, the article concludes with some speculations about future uses of AI in sports biomechanics. Key PointsExpert Systems remain almost unused in sports biomechanics, unlike in the similar discipline of gait analysis.Artificial Neural Networks, particularly Kohonen Maps, have been used, although their full value remains unclear.Other AI applications, including Evolutionary Computation, have received little attention.
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