Publication | Closed Access
iCat, the chess player: the influence of embodiment in the enjoyment of a game
77
Citations
11
References
2008
Year
Online GamingChess PlayerRobotic AgentSocial SciencesEmbodied AgentEntertainment RobotUser EnjoymentVirtual RealityAffective ComputingPerformance TheoryEmbodied RoboticsGame DesignCognitive ScienceEmbodimentHuman Agent InteractionTheatreUser ExperienceGame StudyGamesSocial CognitionPerformance StudiesHuman-computer InteractionArtsPlayer Experience
This paper presents an experiment that evaluates and compares the user enjoyment when playing a game of chess in two situations: against a physically embodied robotic agent and against a virtually embodied agent, displayed on screen. The results of the study suggest that embodiment has implications on user enjoyment, as the experience against a robotic agent was classified as more enjoyable than against a virtually embodied agent.
| Year | Citations | |
|---|---|---|
Page 1
Page 1