Publication | Closed Access
Nondeterminism in Game Semantics via Sheaves
26
Citations
14
References
2015
Year
Unknown Venue
Game DesignEngineeringAutomated ReasoningAbstract Game ModelGame TheoryCombinatorial GameGame SemanticsFormal MethodsGame ModelsBusinessComputer ScienceComputational Game TheorySemanticsGamesMechanism DesignAlgorithmic Game TheoryNon-deterministic GameInfinite Nondeterminism
Harmer and McCusker have developed a fully abstract game model for nondeterministic Idealised Algol and, at the same time, revealed difficulties in constructing game models for stateless nondeterministic languages and infinite nondeterminism. We propose a novel approach in which a strategy is not a set, but a tree, of plays, and develop a fully abstract game model for a nondeterministic stateless language. Mathematically such a strategy is formalised as a sheaf over an appropriate site of plays. We conclude with a study on the difficulties pointed out by Harmer and McCusker in terms of the structure of the coverage of the sites.
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