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The evaluation of delay jitter for haptics collaboration over the Internet

67

Citations

5

References

2004

Year

Abstract

What we are concerned with in this paper is a shared virtual environment (SVE) on a non-dedicated network like the Internet. Especially, we address haptics on an SVE for the new generation of network applications. The goal of our research Is to build an SVE system in which multiple participants can collaborate using haptics feedback, even though the participants are located around the world. One of the problems for this system is network impairment, and we have examined the effect of constant network delay and packet loss on the haptics collaboration system. In this paper we examine and evaluate the effect of delay jitter on the system when using media synchronization and dead reckoning.

References

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