Publication | Closed Access
High Order Spatial Audio Capture and Its Binaural Head-Tracked Playback Over Headphones with HRTF Cues
68
Citations
32
References
2005
Year
MusicAeroacousticsEngineeringSound RenderingHrtf CuesSound CaptureSpatial AudioAudio Signal ProcessingAudio AnalysisNoiseImmersive AudioAcoustic CameraSpherical Microphone ArrayAuditory ModelingAuditory ResearchSignal ProcessingEye TrackingSpeech ProcessingAcoustic FieldArts
A theory and a system for capturing an audio scene and then rendering it remotely are developed and presented. The sound capture is performed with a spherical microphone array. The sound field at the location of the array is deduced from the captured sound and is represented using either spherical wave-functions or plane-wave expansions. The sound field representation is then transmitted to a remote location for immediate rendering or stored for later use. The sound renderer, coupled with the head tracker, reconstructs the acoustic field using individualized head-related transfer functions to preserve the perceptual spatial structure of the audio scene. Rigorous error bounds and Nyquist-like sampling criterion for the representation of the sound field are presented and verified.
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