Water Surface Rendering

Water Surface Rendering is a computer graphics technique that simulates the visual appearance and behavior of water surfaces by modeling their optical properties, surface geometry, and interactions with light and surrounding environments.

31

Publications

1.8K

Citations

78

Authors

24

Institutions

Publications per year

2017–2026

1

Authors

78

  1. SR
    Stephen R. Marschner

    Cornell University, United States

    2 publications · 814 citations

    2

    h-index

  2. MW
    Mark Watt

    University of Birmingham, United Kingdom

    2 publications · 143 citations

    2

    h-index

  3. RF
    Ronald Fedkiw

    Stanford University, United States

    2 publications · 814 citations

    2

    h-index

  4. MA
    Michael Ashikhmin

    Stony Brook University, United States

    2 publications · 97 citations

    2

    h-index

  5. SP
    Simon Premože

    University of Utah, United States

    2 publications · 97 citations

    2

    h-index

1–5 of 78

Venues

  1. Computer Graphics Forum

    3 publications · 122 citations

    3

    h-index

  2. 1

    h-index

  3. Future Generation Computer Systems

    FGCS · 1 publications · 47 citations

    1

    h-index

  4. 1

    h-index

  5. ACM SIGGRAPH Computer Graphics

    1 publications · 47 citations

    1

    h-index

1–5