Volume Ray Marching

Volume Ray Marching is a volumetric rendering technique that iteratively samples a 3D volume along rays cast from a viewpoint, distinguishing itself by sequentially accumulating color and opacity values at discrete intervals to reconstruct a projected image of the volume’s interior structure.

8

Publications

836

Citations

18

Authors

8

Institutions

Publications per year

2017–2026

1

Authors

18

  1. MP
    Michael P. Garrity

    2 publications · 263 citations

    2

    h-index

  2. KP
    Ken Perlin

    New York University, United States

    2 publications · 313 citations

    2

    h-index

  3. EG
    Eduard Gröller

    TU Wien, Austria

    1 publications · 35 citations

    1

    h-index

  4. BN
    Bingbing Ni

    Shanghai Jiao Tong University, China

    1 publications · 17 citations

    1

    h-index

  5. ML
    Maria Lida Menexi

    Athens University of Economics and Business, Greece

    1 publications · 17 citations

    1

    h-index

1–5 of 18

Venues

  1. ACM SIGGRAPH Computer Graphics

    2 publications · 318 citations

    2

    h-index

  2. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 1 publications · 17 citations

    1

    h-index

  3. Proceedings of the AAAI Conference on Artificial Intelligence

    Conference · 1 publications · 17 citations

    1

    h-index

  4. Computers & Graphics

    1 publications · 35 citations

    1

    h-index

1–4