Vertex Processing
Vertex Processing is a stage in the rendering pipeline that transforms individual vertex data from object space into clip space through the application of programmable vertex shaders, thereby defining the geometric and attribute characteristics of vertices prior to rasterization.
21
Publications
525
Citations
701
Authors
37
Institutions
Publications per year
2017–2026
4
Parents
21
Guohao Dai, Yuze Chi, Yu Wang et al. · 2016 · 120 citations
Fast, Practical and Robust Shadows
Morgan McGuire, John F. Hughes, Kevin Egan et al. · 2003 · 35 citations
Signal processing in the front-end electronics of BaBar vertex detector
R. H. Becker, A. A. Grillo, R. G. Jacobsen et al. · Nuclear Instruments and Methods in Physics Research Section A Accelerators Spectrometers Detectors and Associated Equipment · 1996 · 31 citations
Engineering, Computer Engineering, Electrical Engineering +16
1–5 of 21
701
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37
University of Chinese Academy of Sciences
Beijing, China
3 h-index
8 publications
164 citations

Chinese Academy of Sciences
Beijing, China
3 h-index
17 publications
403 citations
University of Zurich
Zurich, Switzerland
2 h-index
4 publications
58 citations
Korea Advanced Institute of Science and Technology
Daejeon, South Korea
2 h-index
7 publications
132 citations

Lawrence Berkeley National Laboratory
Berkeley, United States
2 h-index
106 publications
2.1K citations
Institute of Computing Technology
Beijing, China
2 h-index
17 publications
395 citations
Institute of High Energy Physics
Vienna, Austria
2 h-index
4 publications
58 citations
SLAC National Accelerator Laboratory
Menlo Park, United States
1 h-index
2 publications
62 citations
1–8 of 37
4 publications · 79 citations
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TVCG · 1 publications · 46 citations
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Repository · 1 publications · 19 citations
1
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1 publications · 11 citations
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1 publications · 29 citations
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