Transmedia Criticism

Transmedia Criticism is an academic framework that systematically analyzes how narrative, aesthetic, and ludic elements of video games interact with and are reinterpreted across distinct media platforms to produce meaning, emphasizing the critical evaluation of continuity, adaptation, and audience engagement beyond the primary gaming text.

28

Publications

780

Citations

35

Authors

17

Institutions

Publications per year

2017–2026

10

Authors

35

  1. JT
    Jan-Noël Thon

    Norwegian University of Science and Technology, Norway

    3 publications · 109 citations

    3

    h-index

  2. MR
    Marie‐Laure Ryan

    Johannes Gutenberg University Mainz, Germany

    2 publications · 155 citations

    2

    h-index

  3. SK
    Susan Kerrigan

    University of Newcastle Australia, Australia

    1 publications · 15 citations

    1

    h-index

  4. BB
    Benjamin Beil

    University of Cologne, Germany

    1 publications · 12 citations

    1

    h-index

  5. SS
    Suzanne Scott

    The University of Texas at Austin, United States

    1 publications · 13 citations

    1

    h-index

1–5 of 35

Venues

  1. Artnodes

    2 publications · 67 citations

    2

    h-index

  2. StoryWorlds A Journal of Narrative Studies

    2 publications · 165 citations

    2

    h-index

  3. International Journal of Cultural Studies

    IJCS · 2 publications · 70 citations

    2

    h-index

  4. IUScholarWorks (Indiana University)

    Repository · 1 publications · 43 citations

    1

    h-index

  5. 1

    h-index

1–5