Tile-based Pattern Generation

Tile-Based Pattern Generation is a pattern generation method that constructs complex patterns by repeatedly arranging predefined tile units according to specified rules or constraints, distinguishing it from other methods through its reliance on modular tile components as fundamental building blocks.

8

Publications

199

Citations

24

Authors

10

Institutions

Publications per year

2017–2026

2

Authors

24

  1. NK
    Nathan King

    Harvard University Press, United States

    2 publications · 78 citations

    2

    h-index

  2. MB
    Martin Bechthold

    Harvard University, United States

    2 publications · 78 citations

    2

    h-index

  3. PM
    Panagiotis Michalatos

    Harvard University, United States

    2 publications · 78 citations

    2

    h-index

  4. JP
    Jean‐Claude Paul

    Tsinghua University, China

    1 publications · 10 citations

    1

    h-index

  5. HH
    Hui Huang

    Shenzhen University, China

    1 publications · 19 citations

    1

    h-index

1–5 of 24

Venues

  1. ACM Transactions on Graphics

    TOG · 2 publications · 66 citations

    2

    h-index

  2. Proceedings

    1 publications · 10 citations

    1

    h-index

  3. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 1 publications · 22 citations

    1

    h-index

  4. Journal on Computing and Cultural Heritage

    JOCCH · 1 publications · 13 citations

    1

    h-index

  5. Proceedings of the ... ISARC

    1 publications · 28 citations

    1

    h-index

1–5