Tangible Controllers

Tangible Controllers is a class of physical interaction devices that, as a genus, mediate human-computer interaction through graspable, actuated objects, and, as a differentia, uniquely enable direct manipulation of digital information via embodied, real-world controls with intrinsic spatial and haptic feedback.

28

Publications

1.1K

Citations

77

Authors

43

Institutions

Publications per year

2017–2026

8

Authors

77

  1. CL
    Catherine Letondal

    École Nationale de l’Aviation Civile, France

    2 publications · 50 citations

    2

    h-index

  2. CH
    Christophe Hurter

    École Nationale de l’Aviation Civile, France

    2 publications · 50 citations

    2

    h-index

  3. RL
    Rémi Lesbordes

    École Nationale de l’Aviation Civile, France

    2 publications · 50 citations

    2

    h-index

  4. JV
    Jean-Luc Vinot

    École Nationale de l’Aviation Civile, France

    2 publications · 50 citations

    2

    h-index

  5. YB
    Yasmin B. Kafai

    University of Pennsylvania, United States

    2 publications · 48 citations

    2

    h-index

1–5 of 77

Venues

  1. arXiv (Cornell University)

    Repository · 2 publications · 74 citations

    2

    h-index

  2. Multimodal Technologies and Interaction

    1 publications · 149 citations

    1

    h-index

  3. Foundations of Digital Games

    Conference · 1 publications · 22 citations

    1

    h-index

  4. IEEE Multimedia

    1 publications · 98 citations

    1

    h-index

  5. Personal and Ubiquitous Computing

    1 publications · 47 citations

    1

    h-index

1–5