Subpixel Rendering
Subpixel Rendering is a font display technology that enhances the apparent resolution of text on liquid crystal displays by manipulating individual red, green, and blue subpixels as separate rendering units, thereby improving spatial precision beyond the limitations of whole-pixel addressing.
38
Publications
1.1K
Citations
133
Authors
45
Institutions
Publications per year
2017–2026
7
Variants
Subpixel Font Rendering
Parents
38
Discrete stochastic microfacet models
Wenzel Jakob, Miloš Hašan, Ling‐Qi Yan et al. · ACM Transactions on Graphics · 2014 · 87 citations · Full text
Lei Yang, Diego Nehab, Pedro V. Sander et al. · ACM Transactions on Graphics · 2009 · 69 citations
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3 publications · 61 citations
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Hong Kong University of Science and Technology, Hong Kong SAR China
2 publications · 28 citations
2
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1–5 of 133
45

University of Hong Kong
Pok Fu Lam, Hong Kong
3 h-index
8 publications
106 citations
University of Virginia
Charlottesville, United States
3 h-index
5 publications
249 citations
Samsung (South Korea)
Seoul, South Korea
3 h-index
18 publications
545 citations
Hewlett-Packard (United States)
Palo Alto, United States
2 h-index
3 publications
65 citations
Microsoft Research (United Kingdom)
Cambridge, United Kingdom
2 h-index
4 publications
162 citations
Nvidia (United Kingdom)
Reading, United Kingdom
2 h-index
5 publications
106 citations
Korea University
Seoul, South Korea
2 h-index
7 publications
128 citations

Hong Kong University of Science and Technology
Hong Kong, Hong Kong
2 h-index
5 publications
67 citations
1–8 of 45
TOG · 3 publications · 186 citations
4
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4 publications · 82 citations
4
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3 publications · 105 citations
3
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2 publications · 65 citations
2
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2 publications · 44 citations
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