Subdivision Surface Editing
Subdivision Surface Editing is a computational technique within geometric modeling that enables the modification of a base mesh through iterative refinement rules to produce a smooth, detailed surface while preserving its underlying topological structure.
4
Publications
334
Citations
11
Authors
4
Institutions
Publications per year
2017–2026
0
Parents
4
Cut-and-paste editing of multiresolution surfaces
Henning Biermann, Ioana M. Martin, Fausto Bernardini et al. · 2002 · 156 citations
Cut-and-paste editing of multiresolution surfaces
Henning Biermann, Ioana M. Martin, Fausto Bernardini et al. · ACM Transactions on Graphics · 2002 · 82 citations
Interactive artistic rendering
Matthew Kaplan, Bruce Gooch, Elaine Cohen · 2000 · 55 citations
Editable polycube map for GPU-based subdivision surfaces
Jiazhil Xia, Ismael Gutiérrez García, Ying He et al. · 2011 · 51 citations
Fine level feature editing for subdivision surfaces
Andrei Khodakovsky, Peter Schröder · 1999 · 45 citations · Full text
1–5 of 4
11
2
h-index
IBM Research - Thomas J. Watson Research Center, United States
2 publications · 238 citations
2
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2
h-index
IBM Research - Thomas J. Watson Research Center, United States
2 publications · 238 citations
2
h-index
1
h-index
1–5 of 11
4
New York University
New York, United States
2 h-index
4 publications
476 citations
California Institute of Technology
Pasadena, United States
1 h-index
2 publications
90 citations
Nanyang Technological University
Singapore, Singapore
1 h-index
3 publications
153 citations

Universitat de Girona
Girona, Spain
1 h-index
2 publications
102 citations
University of Utah
Salt Lake City, United States
1 publications
55 citations
1–5 of 4
TOG · 1 publications · 82 citations
1
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1–1