Stencil Computation
Stencil Computation is a computational pattern in parallel programming models where each element of a structured grid is updated using a fixed, localized neighborhood of neighboring elements, typically employed to express regular, data-parallel operations in scientific and numerical computing.
281
Publications
14.4K
Citations
730
Authors
255
Institutions
Publications per year
2017–2026
78
281
Tal Garfinkel, Ben Pfaff, Jim Chow et al. · ACM SIGOPS Operating Systems Review · 2003 · 897 citations
3D finite difference computation on GPUs using CUDA
Paulius Micikevicius · 2009 · 518 citations
Tal Garfinkel, Ben Pfaff, Jim Chow et al. · 2003 · 408 citations
Yuan Tang, Rezaul Chowdhury, Bradley C. Kuszmaul et al. · 2011 · 338 citations · Full text
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255
The Ohio State University
Columbus, United States
17 h-index
77 publications
4.4K citations
Tokyo Institute of Technology
Tokyo, Japan
12 h-index
31 publications
1.2K citations

Lawrence Berkeley National Laboratory
Berkeley, United States
11 h-index
43 publications
7K citations
ETH Zurich
Zurich, Switzerland
11 h-index
24 publications
1.8K citations
Friedrich-Alexander-Universität Erlangen-Nürnberg
Erlangen, Germany
10 h-index
33 publications
1.8K citations

Imperial College London
London, United Kingdom
10 h-index
22 publications
606 citations
University of California, Berkeley
Berkeley, United States
10 h-index
33 publications
4.3K citations
Nvidia (United States)
Santa Clara, United States
9 h-index
15 publications
1.1K citations
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7 publications · 347 citations
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TPDS · 6 publications · 357 citations
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6 publications · 156 citations
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5 publications · 144 citations
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Repository · 4 publications · 51 citations
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