Spilling

Spilling is an optimization technique in compiler back ends that belongs to the class of register allocation strategies, specifically characterized by the act of temporarily storing a live variable in memory when no processor register is available for it, thereby enabling continued execution of the program despite register pressure.

82

Publications

5.6K

Citations

218

Authors

102

Institutions

Publications per year

2017–2026

9

Authors

218

  1. FB
    Florent Bouchez

    École Normale Supérieure de Lyon, France

    4 publications · 93 citations

    4

    h-index

  2. DH
    D. H. Peregrine

    University of Bristol, United Kingdom

    3 publications · 344 citations

    3

    h-index

  3. AD
    Alain Darte

    École Normale Supérieure de Lyon, France

    3 publications · 74 citations

    3

    h-index

  4. MV
    Mateo Valero

    Universitat Politècnica de Catalunya, Spain

    3 publications · 73 citations

    3

    h-index

  5. FR
    Fabrice Rastello

    Institut national de recherche en sciences et technologies du numérique, France

    3 publications · 74 citations

    3

    h-index

1–5 of 218

Venues

  1. ACM SIGPLAN Notices

    5 publications · 954 citations

    5

    h-index

  2. Journal of Fluid Mechanics

    3 publications · 311 citations

    3

    h-index

  3. Physics of Fluids

    3 publications · 114 citations

    3

    h-index

  4. PEDIATRICS

    2 publications · 277 citations

    2

    h-index

  5. Child Development

    2 publications · 228 citations

    2

    h-index

1–5