Space Warp
Space Warp is a real-time rendering technique that belongs to the class of distortion-based reprojection methods, specifically distinguished by its use of per-pixel warping to mitigate motion-to-photon latency in virtual reality by extrapolating scene geometry and motion from previous frames.
8
Publications
1.9K
Citations
28
Authors
14
Institutions
Publications per year
2017–2026
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Jaliya Ekanayake, Hui Li, Bingjing Zhang et al. · 2010 · 777 citations
As-rigid-as-possible shape manipulation
Takeo Igarashi, Tomer Moscovich, John F. Hughes · ACM Transactions on Graphics · 2005 · 672 citations
F<sup>2</sup>-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectories
Peng Wang, Yuan Liu, Zhaoxi Chen et al. · 2023 · 117 citations · Full text
As-rigid-as-possible shape manipulation
Takeo Igarashi, Tomer Moscovich, John F. Hughes · 2005 · 88 citations
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14
Georgia Institute of Technology
Atlanta, United States
2 h-index
10 publications
675 citations
John Brown University
Siloam Springs, United States
2 h-index
4 publications
1.5K citations
The University of Tokyo
Tokyo, Japan
2 h-index
2 publications
760 citations
University College London
London, United Kingdom
1 h-index
1 publications
13 citations

University of London
London, United Kingdom
1 h-index
1 publications
13 citations

Scuola Internazionale Superiore di Studi Avanzati
Trieste, Italy
1 h-index
1 publications
108 citations
Istituto Officina dei Materiali
Trieste, Italy
1 h-index
1 publications
108 citations
Indiana University Bloomington
Bloomington, United States
1 h-index
7 publications
5.4K citations
1–8 of 14
TOG · 2 publications · 721 citations
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1 publications · 108 citations
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Repository · 1 publications · 11 citations
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