Socket Programming

Socket Programming is a method in network programming that enables inter-process communication across a network by establishing endpoints, known as sockets, through which data is transmitted and received using specific protocols such as TCP or UDP.

43

Publications

1.3K

Citations

130

Authors

60

Institutions

Publications per year

2017–2026

12

Authors

130

  1. TK
    Thanasis Korakis

    University of Thessaly, Greece

    3 publications · 73 citations

    3

    h-index

  2. ÖA
    Özgü Alay

    Simula Research Laboratory, Norway

    3 publications · 73 citations

    3

    h-index

  3. SG
    Sergey Gorinsky

    IMDEA Networks, Spain

    2 publications · 42 citations

    2

    h-index

  4. JT
    Jonathan Turner

    Washington University in St. Louis, United States

    2 publications · 42 citations

    2

    h-index

  5. KW
    Ken Wong

    Washington University in St. Louis, United States

    2 publications · 42 citations

    2

    h-index

1–5 of 130

Venues

  1. ACM SIGCOMM Computer Communication Review

    CCR · 2 publications · 79 citations

    2

    h-index

  2. IEEE Communications Magazine

    2 publications · 41 citations

    2

    h-index

  3. Sensors

    2 publications · 36 citations

    2

    h-index

  4. Computer Communications

    1 publications · 107 citations

    1

    h-index

  5. 1

    h-index

1–5