Skeleton-based Action Recognition

Skeleton-Based Action Recognition is a method within the field of action recognition that utilizes skeletal joint data to represent and analyze human motion, distinguishing itself by focusing on the geometric configuration and dynamics of body keypoints rather than raw visual input.

846

Publications

76.3K

Citations

2.3K

Authors

705

Institutions

Publications per year

2017–2026

706

Variants

Skeleton-based Human Action Recognition

Authors

2.3K

  1. LW
    Liang Wang

    Chinese Academy of Sciences, China

    20 publications · 5.8K citations

    18

    h-index

  2. WZ
    Wenjun Zeng

    Microsoft Research Asia (China), China

    14 publications · 5K citations

    14

    h-index

  3. CL
    Cuiling Lan

    Microsoft Research Asia (China), China

    14 publications · 5K citations

    14

    h-index

  4. ML
    Mengyuan Liu

    Peking University, China

    16 publications · 1.7K citations

    14

    h-index

  5. WL
    Wanqing Li

    University of Wollongong, Australia

    15 publications · 1.4K citations

    14

    h-index

1–5 of 2.3K

Venues

  1. arXiv (Cornell University)

    Repository · 72 publications · 3.5K citations

    28

    h-index

  2. IEEE Transactions on Multimedia

    25 publications · 1.6K citations

    23

    h-index

  3. IEEE Access

    41 publications · 1.2K citations

    23

    h-index

  4. 23

    h-index

  5. IEEE Transactions on Image Processing

    22 publications · 3K citations

    22

    h-index

1–5