Shadowing In Volume Rendering

Shadowing in Volume Rendering is a computational technique within volume visualization that distinguishes itself by simulating the attenuation of light as it passes through volumetric media, thereby enhancing depth perception and structural understanding by generating realistic gradients of illumination and occlusion.

77

Publications

3.6K

Citations

145

Authors

72

Institutions

Publications per year

2017–2026

4

Authors

145

  1. UA
    Ulf Assarsson

    Chalmers University of Technology, Sweden

    7 publications · 311 citations

    7

    h-index

  2. TR
    Timo Ropinski

    University of Münster, Germany

    6 publications · 191 citations

    6

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  3. FD
    Frédo Durand

    Massachusetts Institute of Technology, United States

    6 publications · 227 citations

    6

    h-index

  4. PL
    Patric Ljung

    Linköping University, Sweden

    5 publications · 220 citations

    5

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  5. AY
    Anders Ynnerman

    Linköping University, Sweden

    5 publications · 210 citations

    5

    h-index

1–5 of 145

Venues

  1. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 11 publications · 610 citations

    11

    h-index

  2. ACM Transactions on Graphics

    TOG · 7 publications · 302 citations

    7

    h-index

  3. Computer Graphics Forum

    5 publications · 154 citations

    5

    h-index

  4. IEEE Visualization

    Conference · 4 publications · 253 citations

    4

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  5. Eurographics

    Repository · 3 publications · 67 citations

    3

    h-index

1–5