Shadowing In Volume Rendering
Shadowing in Volume Rendering is a computational technique within volume visualization that distinguishes itself by simulating the attenuation of light as it passes through volumetric media, thereby enhancing depth perception and structural understanding by generating realistic gradients of illumination and occlusion.
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2017–2026
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Tom Lokovic, Eric Veach · 2000 · 283 citations · Full text
A model for volume lighting and modeling
Joe Kniss, Simon Premože, Charles Hansen et al. · IEEE Transactions on Visualization and Computer Graphics · 2003 · 160 citations
Conic: A fast renderer for spacefilling molecules with shadows
Conrad C. Huang, Eric F. Pettersen, Teri E. Klein et al. · Journal of Molecular Graphics · 1991 · 139 citations
Fast scene voxelization and applications
Elmar Eisemann, Xavier Décoret · 2006 · 128 citations
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Chalmers University of Technology
Gothenburg, Sweden
7 h-index
17 publications
664 citations
Stony Brook University
Stony Brook, United States
5 h-index
12 publications
470 citations

Linköping University
Linköping, Sweden
5 h-index
15 publications
622 citations
Siemens (United States)
Princeton, United States
4 h-index
4 publications
190 citations
State University of New York
Albany, United States
4 h-index
10 publications
438 citations
Institut national de recherche en sciences et technologies du numérique
Le Chesnay-Rocquencourt, France
4 h-index
9 publications
410 citations
University of Utah
Salt Lake City, United States
4 h-index
8 publications
952 citations
University of Münster
Münster, Germany
4 h-index
5 publications
161 citations
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TVCG · 11 publications · 610 citations
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TOG · 7 publications · 302 citations
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5 publications · 154 citations
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Conference · 4 publications · 253 citations
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Repository · 3 publications · 67 citations
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