Shadow Mapping

Shadow Mapping is a rendering technique in computer graphics that determines the visibility of surfaces with respect to light sources by comparing depth values stored in a depth map, thereby enabling the generation of shadows through depth-based occlusion tests.

162

Publications

8.7K

Citations

417

Authors

176

Institutions

Publications per year

2017–2026

29

Authors

417

  1. MS
    Marc Stamminger

    Friedrich-Alexander-Universität Erlangen-Nürnberg, Germany

    7 publications · 678 citations

    7

    h-index

  2. HS
    Hans‐Peter Seidel

    Max Planck Institute for Informatics, Germany

    5 publications · 246 citations

    5

    h-index

  3. JF
    Jieqing Feng

    Zhejiang University, China

    5 publications · 95 citations

    5

    h-index

  4. DM
    Dinesh Manocha

    University of North Carolina at Chapel Hill, United States

    5 publications · 161 citations

    5

    h-index

  5. BY
    Baoguang Yang

    Zhejiang University, China

    5 publications · 95 citations

    5

    h-index

1–5 of 417

Venues

  1. Computer Graphics Forum

    18 publications · 586 citations

    15

    h-index

  2. ACM Transactions on Graphics

    TOG · 8 publications · 588 citations

    8

    h-index

  3. Remote Sensing

    7 publications · 434 citations

    7

    h-index

  4. Journal of Graphics Tools

    JGT · 5 publications · 109 citations

    5

    h-index

  5. 4

    h-index

1–5