Shader-based Rendering
Shader-Based Rendering is a rendering method that belongs to the class of real-time graphics techniques, distinguished by its reliance on programmable shaders to compute pixel and vertex operations for generating visual effects and surface appearances in projection mapping and generative visual systems.
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2017–2026
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Shader Lamps: Animating Real Objects With Image-Based Illumination
Ramesh Raskar, Greg Welch, Kok‐Lim Low et al. · 2001 · 326 citations · Full text
A language for shading and lighting calculations
Pat Hanrahan, Jim Lawson · 1990 · 178 citations
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University of Virginia
Charlottesville, United States
4 h-index
11 publications
617 citations
Carnegie Mellon University
Pittsburgh, United States
4 h-index
7 publications
282 citations
Princeton University
Princeton, United States
4 h-index
7 publications
464 citations
Microsoft Research (United Kingdom)
Cambridge, United Kingdom
4 h-index
5 publications
208 citations

Cornell University
Ithaca, United States
4 h-index
9 publications
479 citations
Institut national de recherche en sciences et technologies du numérique
Le Chesnay-Rocquencourt, France
4 h-index
10 publications
430 citations
Microsoft (United States)
Redmond, United States
3 h-index
4 publications
209 citations

University of Waterloo
Waterloo, Canada
3 h-index
3 publications
50 citations
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TOG · 16 publications · 565 citations
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Repository · 5 publications · 154 citations
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4 publications · 304 citations
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TVCG · 4 publications · 124 citations
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2 publications · 29 citations
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