Shader Networks
Shader Networks is a computational framework in computer graphics that defines a directed graph structure for organizing and evaluating modular shading functions, where nodes represent material properties or operations and edges specify data flow, distinguishing it from traditional fixed-function or monolithic shader models by enabling flexible, reusable, and hierarchical material definitions.
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2017–2026
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Material Graphs
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Gregory Abram, Turner Whitted · 1990 · 42 citations
Gregory Abram, Turner Whitted · ACM SIGGRAPH Computer Graphics · 1990 · 18 citations
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