Security Awareness Gamification

Security Awareness Gamification is an instructional design method that applies game mechanics, such as points, badges, leaderboards, and challenges, to security education programs in order to increase user engagement, motivation, and retention of safe cybersecurity behaviors within organizational settings.

39

Publications

1.7K

Citations

138

Authors

48

Institutions

Publications per year

2017–2026

28

Authors

138

  1. CJ
    Craig Jordan

    Old Dominion University, United States

    2 publications · 41 citations

    2

    h-index

  2. DM
    Dan Mitchell

    Worcester Polytechnic Institute, United States

    2 publications · 41 citations

    2

    h-index

  3. MK
    Matt Knapp

    Worcester Polytechnic Institute, United States

    2 publications · 41 citations

    2

    h-index

  4. KF
    Kathi Fisler

    Brown University, United States

    2 publications · 41 citations

    2

    h-index

  5. MC
    Mark Claypool

    Worcester Polytechnic Institute, United States

    2 publications · 41 citations

    2

    h-index

1–5 of 138

Venues

  1. Computers & Security

    2 publications · 485 citations

    2

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  2. Journal of Business Research

    JBR · 1 publications · 34 citations

    1

    h-index

  3. European Journal of Information Systems

    EJIS · 1 publications · 86 citations

    1

    h-index

  4. 1

    h-index

  5. 1

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1–5