Sculptural Modeling

Sculptural Modeling is a methodological framework within the domain of character and organic modeling that employs volumetric, brush-based digital techniques to iteratively shape high-resolution, anatomically plausible 3D forms through intuitive, artist-driven deformation of mesh geometry.

46

Publications

1.9K

Citations

115

Authors

50

Institutions

Publications per year

2017–2026

8

Variants

Digital Sculpting

Authors

115

  1. HQ
    Hong Qin

    Stony Brook University, United States

    3 publications · 48 citations

    3

    h-index

  2. MF
    Martin Friedmann

    Technische Universität Darmstadt, Germany

    2 publications · 54 citations

    2

    h-index

  3. BH
    B. Horowitz

    Massachusetts Institute of Technology, United States

    2 publications · 54 citations

    2

    h-index

  4. JF
    John F. Hughes

    Brown University, United States

    2 publications · 498 citations

    2

    h-index

  5. IE
    Irfan Essa

    Georgia Institute of Technology, United States

    2 publications · 54 citations

    2

    h-index

1–5 of 115

Venues

  1. Computer-Aided Design and Applications

    4 publications · 98 citations

    4

    h-index

  2. ACM Transactions on Graphics

    TOG · 3 publications · 158 citations

    3

    h-index

  3. Paleobiology

    2 publications · 33 citations

    2

    h-index

  4. 2

    h-index

  5. The Visual Computer

    2 publications · 69 citations

    2

    h-index

1–5