Screen-space Shadows

Screen-Space Shadows is a real-time shadow rendering technique that computes shadows using only visible, screen-space geometric information, thereby restricting shadow calculations to the current view frustum without relying on scene-level geometric data.

9

Publications

689

Citations

27

Authors

15

Institutions

Publications per year

2017–2026

0

Authors

27

  1. CP
    Carl Phillip Korobkin

    Silicon Labs (United States), United States

    2 publications · 499 citations

    2

    h-index

  2. PH
    Paul Haeberli

    Silicon Labs (United States), United States

    2 publications · 499 citations

    2

    h-index

  3. JF
    Jim Foran

    Silicon Labs (United States), United States

    2 publications · 499 citations

    2

    h-index

  4. MS
    Mark Segal

    Silicon Labs (United States), United States

    2 publications · 499 citations

    2

    h-index

  5. RV
    Rolf van Widenfelt

    Silicon Labs (United States), United States

    2 publications · 499 citations

    2

    h-index

1–5 of 27

Venues

  1. Computer Graphics Forum

    2 publications · 80 citations

    2

    h-index

  2. Journal of Physics Conference Series

    1 publications · 12 citations

    1

    h-index

  3. ACM SIGGRAPH Computer Graphics

    1 publications · 152 citations

    1

    h-index

  4. Computers & Graphics

    1 publications · 14 citations

1–4