Screen-space Shadows
Screen-Space Shadows is a real-time shadow rendering technique that computes shadows using only visible, screen-space geometric information, thereby restricting shadow calculations to the current view frustum without relying on scene-level geometric data.
9
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689
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27
Authors
15
Institutions
Publications per year
2017–2026
0
9
Fast shadows and lighting effects using texture mapping
Mark Segal, Carl Phillip Korobkin, Rolf van Widenfelt et al. · 1992 · 347 citations
Fast shadows and lighting effects using texture mapping
Mark Segal, Carl Phillip Korobkin, Rolf van Widenfelt et al. · ACM SIGGRAPH Computer Graphics · 1992 · 152 citations · Full text
The alchemy screen-space ambient obscurance algorithm
Morgan McGuire, Brian M. Osman, Michael Bukowski et al. · 2011 · 36 citations
A hierarchical shadow volume algorithm
Timo Aila, Tomas Akenine‐Möller · 2004 · 28 citations
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Institut national de recherche en sciences et technologies du numérique
Le Chesnay-Rocquencourt, France
2 h-index
4 publications
107 citations
Silicon Labs (United States)
Austin, United States
2 h-index
10 publications
2.5K citations

Université Grenoble Alpes
Saint-Martin-d'Hères, France
2 h-index
4 publications
107 citations
University College London
London, United Kingdom
1 h-index
2 publications
34 citations
Max Planck Institute for Informatics
Saarbrücken, Germany
1 h-index
1 publications
17 citations

Lund University
Lund, Sweden
1 h-index
1 publications
28 citations
UCL Australia
Adelaide, Australia
1 h-index
1 publications
17 citations

Zhejiang University
Hangzhou, China
1 h-index
5 publications
120 citations
1–8 of 15
2 publications · 80 citations
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1 publications · 12 citations
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1 publications · 152 citations
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1 publications · 14 citations
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