Scene-based Audio

Scene-Based Audio is a spatial audio representation framework that captures and reconstructs the acoustic field of a three-dimensional auditory scene using ambisonic or higher-order multichannel formats, distinguished from source- or object-based approaches by encoding the entire soundfield as a unified, location-independent entity.

69

Publications

3K

Citations

243

Authors

80

Institutions

Publications per year

2017–2026

29

Authors

243

  1. CH
    Chiori Hori

    National Institute of Information and Communications Technology, Japan

    4 publications · 178 citations

    4

    h-index

  2. TK
    Tim K. Marks

    Mitsubishi Electric (United States), United States

    4 publications · 178 citations

    4

    h-index

  3. AC
    Anoop Cherian

    Australian National University, Australia

    3 publications · 151 citations

    3

    h-index

  4. DP
    Devi Parikh

    Georgia Institute of Technology, United States

    3 publications · 152 citations

    3

    h-index

  5. TH
    Takaaki Hori

    Mitsubishi Electric (United States), United States

    3 publications · 151 citations

    3

    h-index

1–5 of 243

Venues

  1. Journal of the Audio Engineering Society

    AES · 6 publications · 352 citations

    6

    h-index

  2. IEEE Transactions on Multimedia

    5 publications · 169 citations

    5

    h-index

  3. arXiv (Cornell University)

    Repository · 4 publications · 68 citations

    4

    h-index

  4. Speech Communication

    3 publications · 392 citations

    3

    h-index

  5. Applied Sciences

    2 publications · 22 citations

    2

    h-index

1–5