Scene Optimization
Scene Optimization is a methodological framework within 3D asset optimization that systematically reduces computational overhead and enhances rendering efficiency by organizing, simplifying, and managing spatial and geometric data at the scene level through techniques such as occlusion culling, level-of-detail selection, and instancing.
31
Publications
6.5K
Citations
118
Authors
58
Institutions
Publications per year
2017–2026
17
Parents
31
3D Gaussian Splatting for Real-Time Radiance Field Rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler et al. · ACM Transactions on Graphics · 2023 · 4.5K citations · Full text
Perceptually optimized 3D graphics
M. Reddy · IEEE Computer Graphics and Applications · 2001 · 108 citations
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58

Southwest Jiaotong University
Chengdu, China
3 h-index
24 publications
530 citations
Institut national de recherche en sciences et technologies du numérique
Le Chesnay-Rocquencourt, France
2 h-index
5 publications
13.4K citations

Beijing Forestry University
Beijing, China
2 h-index
2 publications
340 citations
AT&T (United States)
Bedminster, United States
2 h-index
2 publications
41 citations
University of Maryland, College Park
College Park, United States
1 h-index
1 publications
323 citations
Institut National de Recherche pour l'Agriculture, l'Alimentation et l'Environnement
Paris, France
1 h-index
1 publications
323 citations

Hong Kong Polytechnic University
Hong Kong, Hong Kong
1 h-index
1 publications
323 citations

Peking University
Beijing, China
1 h-index
5 publications
465 citations
1–8 of 58
2 publications · 53 citations
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IJGI · 2 publications · 40 citations
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Repository · 2 publications · 61 citations
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TOG · 1 publications · 4.5K citations
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1 publications · 103 citations
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