Replicative Experiment Design

Replicative Experiment Design is a methodological framework within archaeological science that systematically structures the controlled recreation of stone tool production processes to test hypotheses about past human behavior, technological decision-making, and tool use, distinguishing itself from other experimental designs by its focus on replicating specific lithic artifacts or assemblages to infer the behavioral and cognitive aspects of prehistoric knapping practices.

65

Publications

4.3K

Citations

146

Authors

93

Institutions

Publications per year

2017–2026

16

Authors

146

  1. MI
    Metin I. Eren

    Cleveland Museum of Natural History, United States

    4 publications · 273 citations

    4

    h-index

  2. JW
    Jordan W. Suchow

    Stevens Institute of Technology, United States

    3 publications · 157 citations

    3

    h-index

  3. DJ
    Duncan J. Watts

    Microsoft (United States), United States

    3 publications · 157 citations

    3

    h-index

  4. ME
    Mark E. Whiting

    Stanford University, United States

    3 publications · 157 citations

    3

    h-index

  5. AA
    Abdullah Almaatouq

    Massachusetts Institute of Technology, United States

    3 publications · 157 citations

    3

    h-index

1–5 of 146

Venues

  1. American Antiquity

    5 publications · 417 citations

    5

    h-index

  2. Antiquity

    3 publications · 168 citations

    3

    h-index

  3. Lithic Technology

    3 publications · 69 citations

    3

    h-index

  4. Plains Anthropologist

    2 publications · 78 citations

    2

    h-index

  5. World Archaeology

    2 publications · 139 citations

    2

    h-index

1–5