Render Pipeline Optimization
Render Pipeline Optimization is a computational framework that systematically enhances the efficiency and performance of the sequence of stages transforming 3D scene data into 2D images for display in real-time virtual reality applications by minimizing latency, reducing redundant operations, and leveraging hardware-aware rendering techniques.
34
Publications
1.4K
Citations
117
Authors
46
Institutions
Publications per year
2017–2026
10
34
John H. Rohlf, James D. Helman · 1994 · 441 citations · Full text
CHC++: Coherent Hierarchical Culling Revisited
Oliver Mattausch, Michael Wimmer · Computer Graphics Forum · 2008 · 70 citations · Full text
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TU Wien
Vienna, Austria
3 h-index
6 publications
311 citations
Adobe Systems (United States)
San Jose, United States
2 h-index
6 publications
128 citations
University of California, Davis
Davis, United States
2 h-index
5 publications
282 citations
Universitat Politècnica de Catalunya
Barcelona, Spain
1 h-index
3 publications
42 citations

Rice University
Houston, United States
1 h-index
5 publications
195 citations

University of Alberta
Edmonton, Canada
1 h-index
2 publications
30 citations
Philips (Finland)
Vantaa, Finland
1 h-index
1 publications
47 citations

Hong Kong Polytechnic University
Hong Kong, Hong Kong
1 h-index
1 publications
15 citations
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TOG · 4 publications · 121 citations
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TVCG · 3 publications · 110 citations
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2 publications · 28 citations
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2 publications · 34 citations
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2 publications · 33 citations
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