Render Engines
Render Engines is a computational framework within the field of 3D rendering that systematically transforms geometric and material representations into photorealistic or stylized images by simulating the physical behavior of light transport and surface interactions.
140
Publications
24.5K
Citations
470
Authors
151
Institutions
Publications per year
2017–2026
27
Variants
Rendering Engines
Parents
140
Ken Perlin · ACM SIGGRAPH Computer Graphics · 1985 · 2K citations
Ken Perlin · 1985 · 436 citations · Full text
Merlin Nimier-David, Delio Vicini, Tizian Zeltner et al. · ACM Transactions on Graphics · 2019 · 408 citations · Full text
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470
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University of North Carolina at Chapel Hill, United States
3 publications · 60 citations
3
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3
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1–5 of 470
151
Max Planck Institute for Informatics
Saarbrücken, Germany
6 h-index
16 publications
716 citations
Microsoft (United States)
Redmond, United States
6 h-index
9 publications
302 citations
University of North Carolina at Chapel Hill
Chapel Hill, United States
4 h-index
8 publications
1.1K citations
Princeton University
Princeton, United States
4 h-index
27 publications
2.5K citations
Google (United States)
Mountain View, United States
4 h-index
5 publications
180 citations
Microsoft Research (United Kingdom)
Cambridge, United Kingdom
4 h-index
8 publications
296 citations

University of Central Florida
Orlando, United States
3 h-index
5 publications
200 citations
Institut national de recherche en sciences et technologies du numérique
Le Chesnay-Rocquencourt, France
3 h-index
3 publications
56 citations
1–8 of 151
10 publications · 263 citations
10
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TOG · 8 publications · 821 citations
8
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Repository · 6 publications · 507 citations
6
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6 publications · 113 citations
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5 publications · 82 citations
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