Render Engines

Render Engines is a computational framework within the field of 3D rendering that systematically transforms geometric and material representations into photorealistic or stylized images by simulating the physical behavior of light transport and surface interactions.

140

Publications

24.5K

Citations

470

Authors

151

Institutions

Publications per year

2017–2026

27

Variants

Rendering Engines

Authors

470

  1. SP
    Sumanta Pattanaik

    University of Central Florida, United States

    4 publications · 178 citations

    4

    h-index

  2. AF
    Adam Finkelstein

    Princeton University, United States

    3 publications · 340 citations

    3

    h-index

  3. SF
    Sanja Fidler

    University of Toronto, Canada

    3 publications · 543 citations

    3

    h-index

  4. DM
    Dinesh Manocha

    University of North Carolina at Chapel Hill, United States

    3 publications · 60 citations

    3

    h-index

  5. PH
    Per H. Christensen

    Walt Disney (United States), United States

    3 publications · 185 citations

    3

    h-index

1–5 of 470

Venues

  1. Computer Graphics Forum

    10 publications · 263 citations

    10

    h-index

  2. ACM Transactions on Graphics

    TOG · 8 publications · 821 citations

    8

    h-index

  3. arXiv (Cornell University)

    Repository · 6 publications · 507 citations

    6

    h-index

  4. The Visual Computer

    6 publications · 113 citations

    6

    h-index

  5. Computers & Graphics

    5 publications · 82 citations

    5

    h-index

1–5