Realistic Character Modeling
Realistic Character Modeling is a character modeling approach that belongs to the broader domain of digital character creation, distinguished by its commitment to accurately replicating anatomical, textural, and behavioral fidelity of real-world human or biological entities within virtual environments.
51
Publications
3.6K
Citations
165
Authors
74
Institutions
Publications per year
2017–2026
12
Parents
51
Physically based motion transformation
Zoran Popović, Andrew Witkin · 1999 · 441 citations
A Statistical Model of Human Pose and Body Shape
Nils Hasler, Carsten Stoll, Martin Sunkel et al. · Computer Graphics Forum · 2009 · 386 citations
Arts, Media Arts, 3D Modeling +12
Rachel McDonnell, Martin Breidt, HH Bülthoff · ACM Transactions on Graphics · 2012 · 258 citations
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74
University of Washington
Seattle, United States
5 h-index
11 publications
1.6K citations
Hitachi (Japan)
Tokyo, Japan
3 h-index
3 publications
37 citations

University of Toronto
Toronto, Canada
3 h-index
3 publications
464 citations

Tokyo University of Agriculture and Technology
Tokyo, Japan
3 h-index
6 publications
74 citations

Trinity College Dublin
Dublin, Ireland
2 h-index
2 publications
293 citations
Carnegie Mellon University
Pittsburgh, United States
2 h-index
2 publications
476 citations
Tsinghua University
Beijing, China
2 h-index
4 publications
437 citations
The University of Tokyo
Tokyo, Japan
2 h-index
2 publications
27 citations
1–8 of 74
TOG · 7 publications · 901 citations
7
h-index
2 publications · 403 citations
2
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Repository · 2 publications · 64 citations
2
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1 publications · 17 citations
1
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1 publications · 73 citations
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