Real-time Shadow Rendering

Real-Time Shadow Rendering is a computational graphics technique that generates shadows dynamically within a frame rate sufficient for interactive applications, distinguished from offline methods by its emphasis on efficiency and speed to maintain visual fidelity under strict time constraints.

77

Publications

2.8K

Citations

180

Authors

77

Institutions

Publications per year

2017–2026

4

Authors

180

  1. UA
    Ulf Assarsson

    Chalmers University of Technology, Sweden

    7 publications · 230 citations

    7

    h-index

  2. JK
    Jan Kautz

    University College London, United Kingdom

    4 publications · 220 citations

    4

    h-index

  3. ES
    Erik Sintorn

    Chalmers University of Technology, Sweden

    4 publications · 98 citations

    4

    h-index

  4. HS
    Hans‐Peter Seidel

    Max Planck Institute for Informatics, Germany

    4 publications · 220 citations

    4

    h-index

  5. MP
    Mathias Paulin

    Université Toulouse III - Paul Sabatier, France

    3 publications · 147 citations

    3

    h-index

1–5 of 180

Venues

  1. Computer Graphics Forum

    10 publications · 318 citations

    10

    h-index

  2. ACM Transactions on Graphics

    TOG · 7 publications · 433 citations

    7

    h-index

  3. Journal of Graphics Tools

    JGT · 3 publications · 54 citations

    3

    h-index

  4. Applied Sciences

    1 publications · 12 citations

    1

    h-index

  5. Journal of Intelligent Manufacturing

    1 publications · 15 citations

    1

    h-index

1–5