Real-time Rendering Hardware
Real-Time Rendering Hardware is specialized graphics processing hardware designed to generate and display photorealistic or interactive visual content at interactive frame rates, typically enabling immediate visual feedback by performing complex rendering computations within strict time constraints.
56
Publications
2.6K
Citations
147
Authors
58
Institutions
Publications per year
2017–2026
6
Parents
56
1–5 of 56
147
Hong Kong University of Science and Technology, Hong Kong SAR China
4 publications · 110 citations
4
h-index
3
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3
h-index
2
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2
h-index
1–5 of 147
58
Silicon Labs (United States)
Austin, United States
4 h-index
7 publications
1.1K citations

Saarland University
Saarbrücken, Germany
3 h-index
5 publications
389 citations
Microsoft Research (United Kingdom)
Cambridge, United Kingdom
3 h-index
5 publications
220 citations

University of Tübingen
Tübingen, Germany
3 h-index
4 publications
113 citations
Princeton University
Princeton, United States
2 h-index
4 publications
189 citations
Institut national de recherche en sciences et technologies du numérique
Le Chesnay-Rocquencourt, France
2 h-index
3 publications
121 citations
Massachusetts Institute of Technology
Cambridge, United States
2 h-index
2 publications
246 citations
Korea Advanced Institute of Science and Technology
Daejeon, South Korea
2 h-index
6 publications
105 citations
1–8 of 58
4 publications · 239 citations
4
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TOG · 2 publications · 121 citations
2
h-index
2 publications · 35 citations
2
h-index
PACMCGIT · 1 publications · 32 citations
1
h-index
TOMCCAP · 1 publications · 93 citations
1
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1–5