Real-time Blending

Real-Time Blending is a computational technique in multi-projector display systems that dynamically aligns and blends overlapping image regions with minimal latency, enabling seamless visual output during live or interactive applications.

12

Publications

501

Citations

46

Authors

17

Institutions

Publications per year

2017–2026

1

Authors

46

  1. JH
    Justin Hensley

    Advanced Micro Devices (Canada), Canada

    1 publications · 148 citations

    1

    h-index

  2. HF
    Henry Fuchs

    University of North Carolina at Chapel Hill, United States

    1 publications · 13 citations

    1

    h-index

  3. GP
    George Papagiannakis

    University of Crete, Greece

    1 publications · 18 citations

    1

    h-index

  4. MS
    Marc Stamminger

    Friedrich-Alexander-Universität Erlangen-Nürnberg, Germany

    1 publications · 101 citations

    1

    h-index

  5. CE
    Charles E. Hughes

    University of Central Florida, United States

    1 publications · 24 citations

    1

    h-index

1–5 of 46

Venues

  1. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 2 publications · 72 citations

    2

    h-index

  2. ACM Transactions on Graphics

    TOG · 1 publications · 101 citations

    1

    h-index

  3. Journal of Signal Processing Systems

    1 publications · 15 citations

    1

    h-index

  4. Computer Graphics Forum

    1 publications · 148 citations

    1

    h-index

  5. OpenMETU (Middle East Technical University)

    Repository · 1 publications · 24 citations

    1

    h-index

1–5