Ray-traced Shadows

Ray-Traced Shadows is a shadow rendering method that generates realistic shadows by simulating the physical propagation of light rays through a scene, distinguishing itself from other shadow techniques through its use of precise geometric intersections and visibility computations along traced rays from light sources to surfaces.

42

Publications

2.5K

Citations

156

Authors

61

Institutions

Publications per year

2017–2026

8

Authors

156

  1. JA
    John Amanatides

    York University, Canada

    4 publications · 398 citations

    4

    h-index

  2. PS
    Peter Shirley

    University of Utah, United States

    2 publications · 63 citations

    2

    h-index

  3. RR
    Ravi Ramamoorthi

    University of California, Berkeley, United States

    2 publications · 50 citations

    2

    h-index

  4. IW
    Ingo Wald

    University of Utah, United States

    2 publications · 33 citations

    2

    h-index

  5. KE
    Kevin Egan

    Columbia University, United States

    2 publications · 50 citations

    2

    h-index

1–5 of 156

Venues

  1. ACM Transactions on Graphics

    TOG · 2 publications · 67 citations

    2

    h-index

  2. 1

    h-index

  3. New England Journal of Medicine

    NEJM · 1 publications · 67 citations

    1

    h-index

  4. The Journal of Pediatrics

    1 publications · 26 citations

    1

    h-index

  5. International Journal of Remote Sensing

    1 publications · 98 citations

    1

    h-index

1–5